Transitioning Color

Credit to AndroidCentral

Motion graphics compositing allows the designer to merge multiple types of content into a specific, multi-layered space to make visual relationships that aren’t usually seen.

Blend operations give the opportunity to understand how pixel information in certain images blends to create unique effects. Keying includes taking out a selected range of colors and or brightness levels to produce transparency in the areas seen on the screen.

Alpha channels can also combine different types of content using 32-bit architecture and transparency data to determine the visibility of an element. Splines offer a different method of compositing, also known as masking.

The nesting process can be implemented to construct complicated animated segments by completing an organized composition hierarchy to make the process of editing more effective and easier for both the designer and the viewer.

Representing colors accurately and consistently in the project is vital for the success of the composite. Tools such as color correction and enhancement can fix mismatching colors from completely different sources as well as enhance or change the color shown.

Testing the tonal range of an image by targeting its brightness values through a histogram is rather important in establishing the color accuracy of the piece.

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A Slice of Life

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The Moving Camera